Patient care
Follow the prompt, room type, and symptom before assuming a patient is fake.
Treatment flow
Treatments are the normal half of Animal Hospital. If you do not understand normal patient care, every room looks suspicious. This guide explains how to think about tools, treatment rooms, usable items, and sanity.
Known systems
Fandom has separate pages for Treatment, Items, Sanity, and common usable items such as antibiotics, bandages, coffee, cough syrup, chocolate, run-fast cola, fire extinguisher, taser, and gun. That does not mean every item solves every run. It means the guide should teach what kind of problem each item belongs to.
Follow the prompt, room type, and symptom before assuming a patient is fake.
Room-specific machines increase decision time. Learn their flow before chasing risky anomalies.
Basic supplies support normal treatment and can prevent you from wasting time in the wrong room.
Movement and timing tools matter when you know where to rotate next.
Defensive tools should be treated as emergency systems, not a reason to ignore evidence.
Sanity changes your risk budget. Low sanity means fewer long investigations and faster retreats.
Decision checklist